Game Asset
Top open-source Game Asset AI systems, agents, and MCP tools.
Discover and install verified Game Asset AI systems, autonomous agent skills, and Model Context Protocol servers on AIStoreHub. Reusable, security-scanned, and ready for 1-click execution in Cursor, Claude Code, and terminal workflows.
Available AI Systems & Skills (23)
Open in Advanced FilterLocal 3D studio for game assets: image or text → 3D model → rig → animations → effects → Godot packages and sprites. Windows, NVIDIA GPU, runs fully offline.
MCP: Python Tools for Turning AI Prompts into Game Assets
55 MCP tools to drive the Unity Editor from any MCP-compatible AI agent — scenes, GameObjects, prefabs, assets, tests, and builds. OpenClaw gateway included for remote and chat access.
Build and revise procedural 3D assets with your coding agent. Local MCP server, CLI and TypeScript engine with rendered review, editable source and GLB export.
A 3D sandcastle simulator that runs entirely on the GPU. No engine, no libraries, no asset files, no build step. Built in one prompt with Claude Code.
Describe a thing, get a hologram, a 3D model and its parts: built by any AI agent, honestly.
GoPeak — The most comprehensive MCP server for Godot Engine. 95+ tools: scene management, GDScript LSP, DAP debugger, screenshot capture, input injection, ClassDB introspection, CC0 asset library. npx gopeak
AI-Powered Roblox Studio MCP Server 2026: Script, Terrain, Asset, Lighting & Two-Way Sync Assistant
Professional Blender 5.2 workflows as Agent Skills for Claude Code, Codex, Gemini CLI, Copilot and Cursor: modeling, UVs, PBR, baking, rigging, animation, export and QA.
Build interactive 3D worlds with high-quality assets from Thrixel and your AI agent of choice.
Build beautiful games with high-quality 3D assets using Thrixel and Claude Code.
FreeUltraCode - AI coding agent for game development: engine workflows, gameplay code, and asset generation.
AI pixel art agent that paints like a real artist. Not diffusion — actual tool-based painting with shapes, noise, and per-pixel control.
Scenario for Blender: AI images, video, 3D and PBR materials in the viewport, plus a local MCP server for agents. Blender 5.0+ extension, GPL-3.0-or-later.
Point Claude at any game. Skills, tools and the fal MCP that let Claude Code mod almost any PC game you own: recon, reverse engineering, fal-generated art/3D/audio, in-game testing, showcase videos.
Build and revise procedural 3D assets with your coding agent. Local MCP server, CLI and TypeScript engine with rendered review, editable source and GLB export.
A file-based Unity automation bridge for AI coding assistants, enabling logs, compilation, asset/prefab operations, scene editing, and screenshots without MCP.
Get production-ready images, video, audio, and 3D from any AI agent: skills that pick the right model, price before spending, and keep characters and brands consistent through the Scenario MCP, plus expert teams that drive Blender, Maya, ZBrush, Unreal, and Unity.
AI Image to 3D Mesh Rigging and Roblox Asset API Cost Tracker 2026
GoPeak — The most comprehensive MCP server for Godot Engine. 95+ tools: scene management, GDScript LSP, DAP debugger, screenshot capture, input injection, ClassDB introspection, CC0 asset library. npx gopeak
Agent skill from Y Build for turning AI images and videos into playable game art assets
UltraGameStudio - AI coding agent for game development: engine workflows, gameplay code, and asset generation.
Build & Monetize for Game Asset
Have you created an autonomous agent, MCP server, or Claude Code skill for Game Asset? Publish it to AIStoreHub with dual-currency checkout (USD $ + INR ₹) and earn 85–90% net revenue.

